Games started from the normal menus save progress and deaths normally. Invincibility and infinite jumps start enabled. Press K during gameplay to kill the player even while invincible (unless K is a rebound movement key). Locked-block bypass lasts only for this session. Movable objects are marked with amber dotted boxes and shade orange while active. On desktop, click the game to move the player to that position. Level jumps use temporary preview saves, including minigame scores. A custom respawn clears when you leave the level or disable debug mode.